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DAY 1 2008年7月7日(星期一) 香港公開大學

Workshop A

Building knowledge resources using Web 2.0 mashups
Prof. Bebo White
Stanford University

3:45 - 4:45
G29 - G30

Workshop B

Web 2.0, Creative Commons and the Opensource Opencourse
Lucifer Chu
Opensource Opencourseware Prototype System

3:45 - 4:45
G36

Workshop C

How to develop guided learning materials
Ross Vermeer, Caroline Leung and Linda Chow
Open University of Hong Kong

3:45 - 4:45
G35

Workshop D

Rethinking the global institution -- strategy to execution through Blackboard outcomes
Ronald Lee
BEENET

3:45 - 4:45
G31

DAY 2 2008年7月8日(星期二) 聖保祿學校
Workshop A

Using Moodle for teaching and learning
馮治華教授
香港浸會大學
教育系系主任

11:30 - 12:30
CAL Lab (3/F)
Workshop B

E-learning platforms: English Builder, English-4-Us
鍾冠楊、黎永賢、羅積琳、林靜珊
聖保祿學校

1:30 - 2:30
CAL Lab (3/F)
Workshop C

The importance, establishment and outlook of the Chinese Open CourseWare environment
Prof. Lee Wei-I and Prof. Pai Chi-kaung
National Chiao Tung University, Taiwan

1:30 - 2:30
MMLC (1/F)

Workshop D

如何設計自學教材
盧慧慧、蔡明輝
香港公開大學

1:30 - 2:30
Classroom of Future (7/F)

Workshop E

Building a personalized teaching and learning environment
Prof. Keith Chan
Hong Kong Polytechnic University

2:30 - 3:30
Classroom of Future (7/F)

Workshop F

An e-learning platform for Japanese language learners
Jeanne Lam, Simon K S Cheung, Raymond Szeto and T K Tan
SPACE, University of Hong Kong

2:30 - 3:30
CAL Lab (3/F)

Workshop G

香港公開大學免費課件
曾婉媚
香港公開大學

2:30 - 3:30
MMLC (1/F)
Workshop H

How to design e-learning activities
Prof. Fred Lockwood
Manchester Metropolitan University

3:45 - 5:00
Classroom of the Future (7/F)


 

DAY 1

Workshop A (Day 1)

Building knowledge resources using Web 2.0 mashups

Prof. Bebo White
Stanford University

Wikipedia defines a mashup (or Web application hybrid) as 'a Web application that combines data from more than one source into a single integrated tool; an example is the use of cartographic data from Google Maps to add location information to real-estate data, thereby creating a new and distinct Web service that is not originally provided by either source'. The utility of mashups and their focus on data/information re-use often includes them in discussions of the Web 2.0 phenomenon. The potential of mashups in an educational environment for building customized teaching resources and converting 'Web data' into 'Web knowledge' is an extremely rich and exciting area of research and application.

In this workshop we will examine the basic architecture of mashups from both the data user and data provider points of view. Tools and resources for building mashups will be described. In conclusion, workshop attendees will build mashups of their own design which can be shared and provide the basis for future resource development.


Workshop B (Day 1)

Web 2.0, Creative Commons and the Opensource Opencourse

Lucifer Chu
Opensource Opencourseware Prototype System

As quoted by Jeremy Wagstaff in the Wall Street Journal (March 28, 2008):

A revolution of sorts is sweeping education. In the past few years, educational material, from handwritten lecture notes to whole courses, has been made available online, free for anyone who wants it. Backed by big-name universities in the US, China, Japan and Europe, the open education resources movement is gaining ground, providing access to knowledge so that no one is 'walled in by money, race and other issues,' says Lucifer Chu, a 32-year-old Taiwanese citizen and among the thousands world-wide promoting the effort. He says he has used about half a million dollars from his translation of the Lord of the Rings novels into Chinese to translate engineering, math and other educational material, also from English into Chinese.

In this workshop, Lucifer Chu will explain his reasons for joining the open education resources movement. He will also share his observations on trends in Web 2.0 and education. With copyright law being one of the biggest challenges for our generation, participants will also learn how to use the idea of the 'prosumer' (as opposed to 'consumer') in their daily education work and how to encourage the YouTube generation to actively join in the learning process.


Workshop C (Day 1)

How to develop guided learning materials

Ross Vermeer, Caroline Leung and Linda Chow
Open University of Hong Kong

Many educational institutions are seeking alternatives to traditional face-to-face instruction. This out-of-class pedagogy is given different names, but 'guided learning' provides a good starting point.

Using examples from the OUHK, this workshop will illustrate the principles and practices that go into designing guided learning materials: criteria for selecting content, and techniques for managing their development and evaluating their usefulness.

Educators also need to know the effects of copyright when using third party materials in guided learning materials, and how their own original works can be protected. We will therefore take you through key copyright issues related to both preparing and delivering your guided learning materials.

This workshop is suitable for instructors in community colleges and training institutions, or for anyone who is involved in preparing learning materials.


Workshop D (Day 1)

Rethinking the global institution -- strategy to execution through Blackboard outcomes

Ronald Lee
BEENET

A brief presentation highlighting the challenges of 21st century institutions and how the Blackboard outcomes approach can better effect the 'strategy-to-execution' cycle.

DAY 2

Workshop A (Day 2)

Using Moodle for teaching and learning

馮治華教授
香港浸會大學
教育系系主任

What advantages can an e-learning platform bring to an educational institution? How is it currently used at HKBU? Where are we heading?

The use of web technology in support of teaching and learning on a university-wide scale began at HKBU in AY2002/03 using WebCT as the centrally-supported platform. In AY2005/06, Moodle version 1.6 was piloted in parallel with WebCT. And since AY2007/08, BU Moodle version 1.8 has replaced WebCT to become the only content management system (CMS) in support of teaching and learning at HKBU. The overall transition from WebCT to Moodle version 1.6 and then to Moodle version 1.8 could be considered very successful. To date, over 63% of the academic staff and 68% of the student community are using Moodle 1.8.

This seminar cum workshop will highlight some of the real e-learning practices in action at HKBU. In this seminar, you will learn about the basic functionality of BUMoodle. You will also come to understand the full capability of the platform by trying to automatically set up your own e-learning course!

The seminar will end with some discussion on how to integrate technology, both inside and beyond the institution, into a user-centred interface that personalize and transform learning and teaching opportunities.


Workshop B (Day 2)

E-learning platforms: English Builder, English-4-Us

鍾冠楊、黎永賢、羅積琳、林靜珊
聖保祿學校

This workshop will introduce two online platforms for studying English language:

English Builder is a two-level English e-learning platform which aims at enhancing students' vocabulary, and speaking and listening comprehension.

English4Us allows users to learn English in a more flexible and active way. Members of english4us.com can evaluate their language ability through grammar exercises, playing games, posting essays, etc.


Workshop C (Day 2)

The importance, establishment and outlook of the Chinese Open CourseWare environment

Prof. Lee Wei-I and Prof. Pai Chi-kaung
National Chiao Tung University, Taiwan

This workshop will cover a range of issues that have grown up around Open CourseWare (OCW). Beginning with an identification of the features of OCW, the workshop will then address the importance of establishing a Chinese OCW environment. The problems related to intellectual property in an OCW environment will be addressed.

The workshop will offer suggestions on how to initiate an OCW movement on a university campus and how we can use OCW to assist on-campus teaching.

The workshop will also provide a useful picture of the current status of the OCW movement in Taiwan and mainland China, and of the outlook for the Chinese OCW environment.


Workshop D (Day 2)

如何設計自學教材

盧慧慧、蔡明輝
香港公開大學

香港大多數的學校和教育機構,都以面授為主要的教學模式。為了切合不同程 度學生的需要,老師和培訓者已開始嘗試提供各種自學教材,作為輔助以至主 要的教學工具。

怎樣才算是有效的自學教材?這次工作坊旨在介紹設計自學教材的基本理念, 並以實例來闡釋其重要元素,特別適合社區學院和培訓機構的教學人員。討論 內容包括:設計自學教材需要考慮的因素,如何選取合適教學內容,設計的具 體步驟,以及自學教材對面授教學的幫助等等。參加者除可加深對自學教材的 理解外,也可認識到如何把設計技巧應用到本身的教學工作中。


Workshop E (Day 2)

Building a personalized teaching and learning environment

Prof. Keith Chan
Hong Kong Polytechnic University

Personalized education is concerned with providing tailor-made learning materials based on each learner's interests, background and learning ability. This is very different from traditional classroom learning, which relies mainly on the use of standardized learning material for all learners. To promote personalized education, we have developed a personalized teaching and learning system called the PT&L System. The system is capable of providing active personalized tutoring and learning. It supports the development and management of learning objects, the building of personalized ontological schemas, the collection of data during the learning process and the mining of data for knowledge to build customized ontological schema for delivery of personalized course contents which are assembled based on an individual learner's needs. The PT&L System allows one-to-one mentoring to be kept at a low cost and to be made affordable to the masses.

PT&L is also an intelligent tutoring system. It can help mentors and teachers to identify a learner's weaknesses. All learning objects are stored in a Learning Object Repository (LOR). The personalization engine will recommend specific learning objects stored in the LOR for particular learners. Mentors and teachers can automatically or semi-automatically assemble the required course from a selected sequence of learning objects. Mentors and teachers can do their jobs based on the recommendations from the personalization engine to select learning objects from the LOR.

The PT&L has been implemented and will be made available for testing.


Workshop F (Day 2)

An e-learning platform for Japanese language learners

Jeanne Lam, Simon K S Cheung, Raymond Szeto and T K Tan
SPACE, University of Hong Kong

This workshop presents an e-learning platform for Japanese language learners developed by the School of Professional and Continuing Education of the University of Hong Kong (HKU-SPACE). As an extension arm of the University, HKU-SPACE is committed to providing high-quality continuing education programmes and lifelong learning opportunities to the community. The quality of teaching support, such as the use of ICT in teaching and learning, is also a key concern.

In 2007, the School established an e-learning development project entitled 'Cyber-SPACE'. The objective is to conduct a pilot study with selected courses in order to assess the effectiveness of e-courses for learners. A Japanese language course is one of the e-courses that has been developed as part of this pilot study. In the workshop, this e-course will be demonstrated and the developers will share their experiences in e-course development.

Participants will be able to try out learning Japanese using the e-course.


Workshop G (Day 2)

香港公開大學免費課件

曾婉媚
香港公開大學

This workshop aims to demonstrate the specialities of OUHK's Free Courseware, which is presented in units or topics. In addition, the workshop will illustrate how to develop online courseware contents adapted from existing courses. The implementation of instructional design strategies with supplementary multimedia components will also be highlighted.


Workshop H (Day 2)

How to design e-learning activities

Prof. Fred Lockwood
Manchester Metropolitan University

A series of key questions will be examined as to why we need activities in e-learning material, how we construct them, what form they can take and, particularly, what features are likely to contribute to their successful use.

The workshop will consider how to assess the strengths and weaknesses of attendant media to be used in the construction of these activities. It will also consider two key features of any activity -- its readability (how comprehensible it is for the intended audience) and the time it is likely to take to complete it successfully (student workload).

Participants will be alerted to both the theoretical and practical considerations in including such pedagogic devices in their teaching material. A detailed workshop booklet will be provided, complete with selected research evidence and publications.